0.5.2 Alpha main changes:
1.memory usage should now be lowered (pretty much the same as before
we added start-up splash screen. That one was the problem.)
2.close program forcefully during gameplay should no longer crash the
game. I made sure that master_presenter_ is killed as soon as App::
run()'s main loop finished, so that the destruction sequence isn't
mangled with all those god damn stupid singletons.
3.the puzzle mode in 0.5.1 introduced a new bug which let you shoot
the uppermost cube and the game isn't failed. That should be fixed
by now as I added a player_hit_event_ to Player to generate an event
when the player actually hit some cube.
4.README_ZHTW file updated, and added README_EN. |
| Windows Version |
Ver.0.5.2 alpha
(16.3MB) |
| Mac Version |
Ver.0.5.2 alpha
(16.8MB) |
| Linux Version |
Ver.0.5.2 alpha 32bit
(16.1MB)
Ver.0.5.2 alpha 64bit
(16.5MB) |
| System Requirements |
OS:Windows XP / Vista / 7, Mac OSX 10.6 above, Linux
Processor:Intel Pentium 4 2.0GHz or better
Memory:1GB or better
Screen Resolution:1280×720 or better
Graphics Card:OpenGL 2 supported graphic card |
| Notes |
CuBeat is still in development. Gameplay and design in the current release may
differ in the future. The current release of CuBeat is freeware, and not for
commercial use.
If you have any opinion, suggestion or question about this game, please leave it here, thanks. |
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